v3.8.0
- Download any gallery spritesheet as a PNG, rendered at full resolution from the original sprites rather than the preview image
- Download a gallery spritesheet as a ZIP containing the sheet, every frame as a separate PNG, and the project JSON
Every notable change to Spritesheet Generator, newest first. New features, improvements, and bug fixes across each release.
The middle number moves when a feature ships and the last one when a release is only fixes. A major bump is reserved for a change to how the editor is used rather than to what it can do, which is why version 3 arrived with the combine, separate, and crop tools and a rewritten undo history.
Anything that changes what you can do, where a control lives, or what a file exports. Refactors, dependency bumps, and copy edits are left out, because a changelog nobody can skim is a changelog nobody reads.
There is no install and no version pinning, so you are always on the current release the moment you reload. Old project JSON keeps opening: the format has only ever gained fields, and a file saved in 2025 still loads today.
A large share of these started as a message. Padding, atlas import, animation naming in the XML export, and forcing a packed atlas to an exact size were all requests before they were entries here.