Engine support

One sheet.Every engine.

The export that fits your engine, and the exact settings on the other side. Pick yours, or read the full import guide.

Frame data included
Metadata export

These engines read a frame data file, so the export carries the exact rectangles and nothing depends on retyping a grid.

Slice in-engine
Grid workflow

These engines slice the image themselves. The export is a uniform PNG, and you hand the engine the cell size and gutter it asks for.

True everywhere

Three settings, every engine

Filtering off

Point, nearest, or no filter. Every engine defaults to linear, which is right for photos and wrong for pixels.

Exact frame size

Cell width, cell height, and gutter. One pixel off and every frame after the first drifts sideways.

Pivot and padding

Set the origin once per sprite, and pad the sheet so neighbouring frames never bleed into each other.

Ship the sheet.

Pack it, preview it, export the format your engine reads.